New Roster (Warhammer 40,000: Kill Team (2018)) [97pts]
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Kill Team List (Adeptus Astartes) [97pts]
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Configuration
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List Configuration
Selections: Matched Play: Kill Team
Categories: Configuration, Style: Matched, List: Kill Team, List: Battle-Forged Kill Team
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Leader [18pts]
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Zoreal Namaat - Intercessor Sergeant [18pts]
Selections: Bolt rifle, Leader, Power sword [2pts]
Categories: Faction: Adeptus Astartes, Imperium, Infantry, Primaris, Intercessor, Model, Leader
Ability: And They Shall Know No Fear, Transhuman Physiology, Model: Intercessor Sergeant, Weapon: Bolt pistol, Bolt rifle, Frag grenade, Krak grenade, Power sword
Ability Description Ref And They Shall Know No Fear You can re-roll failed Nerve Tests for this model. Resourceful As long as this model is on the battlefield and not shaken, you gain an additional Command Point at the beginning of the battle round. Core Manual p68 Transhuman Physiology Ignore penalties to this model's hit rolls from one flesh wound this model has suffered. Model M WS BS S T W A Ld Sv Max Ref Intercessor Sergeant 6" 3+ 3+ 4 4 2 3 8 3+ 1 Weapon Range Type S AP D Abilities Ref Bolt pistol 12" Pistol 1 4 0 1 - Bolt rifle 30" Rapid Fire 1 4 -1 1 - Frag grenade 6" Grenade D6 3 0 1 - Krak grenade 6" Grenade 1 6 -1 D3 - Power sword Melee Melee User -3 1 -
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Specialists [47pts]
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Rhellion Zachrus - Scout Gunner [13pts]
Selections: Sniper, Sniper rifle and Camo cloak [2pts]
Categories: Faction: Adeptus Astartes, Imperium, Infantry, Scout, Model, Specialist
Ability: And They Shall Know No Fear, Transhuman Physiology, Model: Scout Gunner, Wargear: Camo cloak, Weapon: Bolt pistol, Frag grenade, Krak grenade, Sniper rifle
Ability Description Ref And They Shall Know No Fear You can re-roll failed Nerve Tests for this model. Marksman You can re-roll hit rolls of 1 for this model when it makes a shooting attack. Core Manual p75 Transhuman Physiology Ignore penalties to this model's hit rolls from one flesh wound this model has suffered. Model M WS BS S T W A Ld Sv Max Ref Scout Gunner 6" 3+ 3+ 4 4 1 1 7 4+ 2 Wargear Ability Ref Camo cloak When a model makes a hit roll for a shooting attack that targets a model equipped with with a camo cloak, and that model is obscured, that hit roll suffers an additional -1 modifier Weapon Range Type S AP D Abilities Ref Bolt pistol 12" Pistol 1 4 0 1 - Frag grenade 6" Grenade D6 3 0 1 - Krak grenade 6" Grenade 1 6 -1 D3 - Sniper rifle 36" Heavy 1 4 0 1 A model firing a sniper rifle does not suffer the penalty to hit rolls for firing at long range. If you roll a wound roll of 6+ for this weapon, it inflicts a mortal wound in addition to its normal damage. -
Shoriel Zanthor - Intercessor Gunner [16pts]
Selections: Bolt rifle, Comms
Categories: Faction: Adeptus Astartes, Imperium, Infantry, Primaris, Intercessor, Model, Specialist
Ability: And They Shall Know No Fear, Transhuman Physiology, Model: Intercessor Gunner, Weapon: Bolt pistol, Bolt rifle, Frag grenade, Krak grenade
Ability Description Ref And They Shall Know No Fear You can re-roll failed Nerve Tests for this model. Scanner Once per Shooting phase, when you pick a model from your kill team to shoot that is within 6" of this model, if this model is not shaken, you can add 1 to hit rolls made for that model in this phase. Core Manual p70 Transhuman Physiology Ignore penalties to this model's hit rolls from one flesh wound this model has suffered. Model M WS BS S T W A Ld Sv Max Ref Intercessor Gunner 6" 3+ 3+ 4 4 2 2 7 3+ 2 Weapon Range Type S AP D Abilities Ref Bolt pistol 12" Pistol 1 4 0 1 - Bolt rifle 30" Rapid Fire 1 4 -1 1 - Frag grenade 6" Grenade D6 3 0 1 - Krak grenade 6" Grenade 1 6 -1 D3 - -
Zakeal Belian - Reiver Sergeant [18pts]
Selections: Combat, Combat knife, Grapnel Launcher [1pts], Heavy bolt pistol
Categories: Faction: Adeptus Astartes, Imperium, Infantry, Primaris, Reiver, Model, Specialist
Ability: And They Shall Know No Fear, Terror Troops, Transhuman Physiology, Model: Reiver Sergeant, Wargear: Grapnel Launcher, Weapon: Combat knife, Frag grenade, Heavy bolt pistol, Krak grenade, Shock grenade
Ability Description Ref And They Shall Know No Fear You can re-roll failed Nerve Tests for this model. Expert Fighter Add 1 to this model's Attacks characteristic. Core Manual p69 Terror Troops Enemy models must subtract 1 from their Leadership if they are within 3" of any Reiver or Reiver Sergeant models. Transhuman Physiology Ignore penalties to this model's hit rolls from one flesh wound this model has suffered. Model M WS BS S T W A Ld Sv Max Ref Reiver Sergeant 6" 3+ 3+ 4 4 2 3 8 3+ 1 Wargear Ability Ref Grapnel Launcher A model with a Grapnel Launcher can climb any distance vertically (up or down) when it makes a normal move - do not measure the distance moved in this way. Weapon Range Type S AP D Abilities Ref Combat knife Melee Melee User 0 Each time the bearer fights, it can make 1 additional attack with this weapon. Frag grenade 6" Grenade D6 3 0 1 - Heavy bolt pistol 12" Pistol 1 4 -1 1 - Krak grenade 6" Grenade 1 6 -1 D3 - Shock grenade 6" Grenade D3 * * * This weapon does not inflict any damage. If an enemy INFANTRY model is hit by any Shock grenades, it is stunned until the end of the next battle round; that model cannot fire Overwatch or be Readied, and your opponent must subtract 1 from hit rolls made for the model.
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Non-specialists [32pts]
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Askareal Zachrus - Intercessor Gunner [16pts]
Selections: Auxiliary grenade launcher, Bolt rifle
Categories: Faction: Adeptus Astartes, Imperium, Infantry, Primaris, Intercessor, Model, Non-specialist
Ability: And They Shall Know No Fear, Transhuman Physiology, Model: Intercessor Gunner, Wargear: Auxiliary grenade launcher, Weapon: Bolt pistol, Bolt rifle, Frag grenade, Krak grenade
Ability Description Ref And They Shall Know No Fear You can re-roll failed Nerve Tests for this model. Transhuman Physiology Ignore penalties to this model's hit rolls from one flesh wound this model has suffered. Model M WS BS S T W A Ld Sv Max Ref Intercessor Gunner 6" 3+ 3+ 4 4 2 2 7 3+ 2 Wargear Ability Ref Auxiliary grenade launcher If a model is armed with an auxiliary grenade launcher, increase the range of any Grenade weapons they have to 30". Weapon Range Type S AP D Abilities Ref Bolt pistol 12" Pistol 1 4 0 1 - Bolt rifle 30" Rapid Fire 1 4 -1 1 - Frag grenade 6" Grenade D6 3 0 1 - Krak grenade 6" Grenade 1 6 -1 D3 - -
Ezekial Namaat - Tactical Marine Gunner [16pts]
Selections: Heavy bolter [3pts]
Categories: Faction: Adeptus Astartes, Imperium, Infantry, Tactical Marine, Model, Non-specialist
Ability: And They Shall Know No Fear, Transhuman Physiology, Model: Tactical Marine Gunner, Weapon: Frag grenade, Heavy bolter, Krak grenade
Ability Description Ref And They Shall Know No Fear You can re-roll failed Nerve Tests for this model. Transhuman Physiology Ignore penalties to this model's hit rolls from one flesh wound this model has suffered. Model M WS BS S T W A Ld Sv Max Ref Tactical Marine Gunner 6" 3+ 3+ 4 4 1 1 7 3+ 2 Weapon Range Type S AP D Abilities Ref Frag grenade 6" Grenade D6 3 0 1 - Heavy bolter 36" Heavy 3 5 -1 1 - Krak grenade 6" Grenade 1 6 -1 D3 -
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