This month we have Advanced Space Crusade on the cover. I always thought this was a really cruel game as setting Marine Scouts on Tyranids isn’t exactly fair on the scouts… For the record there are still 3rd party adverts in the magazine at this time, but not for rival products. I’ll mention when they stop. They are nearly all connected with GW in some way though, such as Axis and Alies and Shogun (published by MB, who also do Heroquest/Space Crusade) and Fighting Fantasy books (Ian Livingstone being a founder of GW of course)
Retail Spotlight – Edinburgh and Glasgow (2, 2 pages)
Staff and events for those north of the border.
Retail Store News (4, 2 pages)
More events for the stores. Do GW stores even have events any more, it’s been years since I was brave enough to go into one. Support your independent stores folks, GW stores will survive without your business but you friendly local store will always give you much better service.
Games Day 1990 (6, 2 pages)
A quick overview of 1990 games day. There’s nothing of note to the historian in there.
The Emperor and Horus (8, 4 pages)
Two pages of text told, interestingly enough in the present tense, detailing the Emperor’s assault on Horus over Earth. Spoiler: Neither of them really win.
‘Eavy Metal – Fraser Gray, Eldar and Bretonnians (12, 2 pages)
Some really quite nice yellow/orange/red blending on some chaos models, an Eldar diorama with a crashed ship that I’m sure I should recognise from somewhere and then a page of Eldar and Bretonnians.
Epic Realm of Chaos (14, 15 pages)
Epic army list for Chaos. A couple of interesting things to note: The first is that they are allowed to take every race except Eldar and the second is a note by Andy Chambers:
Don’t feel that you can’t use a Chaos force until you have the right models – you can improvise [...] Feel free to do so with my blessing.
Modelling Workshop: Gobsmasha (32, 4 pages)
Two pages of modelling, one of rules.This time it’s turning an Ork Battlewagon into an Ork Gobsmasha. This means making it an enclosed topped vehicle and adding a big forward mounted cannon. It’s actually a very convincing conversion and could have passed for a proper released model.
The rules have one of the new to-hit templates. and a half page on feedback from people playing the new rules. Amusingly, considering the melta-heavy nature of 40k at the moment, there is a suggestion that if you are finding melta dominate your game then change penetration from 5D6+8 (13-38, average of 25.5 with a very stable zone around that average) to D6+2D12+8 which makes the groupings less likely to be around the average.
Inquisitor Kryptman (38, 4 pages)
More fiction, aren’t we spoilt. This type it’s about Inquisitor Kryptman.
Modelling Workshop: Warhammer Fantasy Town House (42, 4 pages)
Yet more modelling content? Well this time it’s a fantasy town house using the same techniques as last month. Foam board for the walls, card for the roof and individual tiles and balsa wood for the timber frame. They really can be very nice models, and this technique can still be used today with more detailing as it’s a very solid technique.
Advanced Space Crusade (47, 6 pages)
The usual preview full colour advert thing. Poor, poor scouts look so outmatched by the new plastic Tyranids.
The scout models really were poor, and the Tyranid warriors were quite nice for the time. The open latticework chests were very unusual for the time I remember.
‘Eavy Metal: Paul Robins, New Releases and Bretonnian Diorama (54, 4 pages)
The last page of this would, I expect, have been on the rear cover if it hadn’t been a wrap around Advanced Space Crusade cover as it’s a whole page and painted by the Perry Twins.
Warhammer Fantasy Battle Questions and Answers (58, 1 page)
Another page FAQ for Fantasy Battle. 40k never seems to get these…
Mighty Empires: Wizards Towers (60, 5 pages)
Wilderness locations and Wizards Towers for Mighty empires.
Necromunda Gangs (64, 10 pages)
Who lives in Necromunda, and who will you be playing? More rules for the game currently called confrontation.
New Releases
- Blue Horrors of Tzeentch 073226
- Pink Horrors of Tzeentch 073226
- Plague Bearers of Nurgle 073226
What’s this? Two pieces of fiction and two good modelling articles? We really are spoilt.