It’s happened! We’re now up to £1.95 for 80 pages. That’s 1.875p a page! Compare that to the current price of £4.50 for 120 pages and you get 3.75p a page. Actually when you take inflation into account that’s not too bad… Anyway.
Games Workshop And Citadel News (2, 1 page)
It’s been three years (apparently) since a price rise and so it’s about time for one now. Large boxed games like Space Hulk will now be £22.99 and Warhammer 40k will be £11.99. Metal miniatures are now typically £3.99 for 4.
It’s no wonder I could afford to play back then. How do kids today manage?
Games Workshop Store News (4, 3 pages)
Events at stores in the past.
Wayne England’s Dwarf Longbeards (8, 2 pages)
A quick rundown of a Dwarf army being assembled by some of the artists.
Mighty Empires (10, 3 pages)
Some rules tweaks that have been made as the studio play a rather large game and some rules clarifications.
Modelling Workshop: Ruined Temple (14, 4 pages)
The default state of all buildings in Warhammer (both fantasy and 40k) is ruined, and this tells you how to build a ruined temple from foam core board and plaster wedding cake decoration pillars. It’s actually a very nice looking building and the techniques again wouldn’t be out of place today. Mind you sticking foam board together, adding balsa wood detailing and then texturing before painting isn’t exactly hard. Would be nice to see GW go down this route again, even if they were selling overpriced foam board and balsa wood in stores to cash in on it.
Freebooterz (18, 8 pages)
Rules for Ork Freebooterz. Generated from a random table (still the worse mechanic ever for games) they let you have some interesting new units in your Ork army. My favourtites are the Ork Genestealer hybrids. Of course Genestealers would infect Orks, and that’s a range of models I really wish they had made. Speaking of which…
Modelling Guide (26, 14 pages)
A massive piece on how to convert models. How to cut them, pin them and fill gaps. It then has a few examples such as Ork Genestealer hybrids and some Flash Gitz with converted weapons.
Kustom Weapons (40, 8 pages)
Rules for how to make kustom weapons for Orks using a D6 and D100 (2D10 for those who have never experienced it, not a hundred sided die). Stop with the random rules!
Games Workshop Sheffield Grand Reopening (47, 1 page)
Advert with a money off coupon for the opening event. Whoever owned this magazine at the time lived in Sheffield I suspect as it’s gone.
Warhammer 40,000 Vehicle Points Values (50, 2 pages)
Vehicles used to be costed according to the sum of all the points of the characteristics of the vehicle plus points for weapons. This was of course far too complicated and more suited for kitbashing vehicles. Now that there’s a good range it’s time to go to fixed points as we have today.
Guess how many points the Land Raider is? Yep, 250. The whole range is here, including all of the scratch built models and conversions such as the Whirlwind and Baneblade.
Warhammer 40,000 Vehicle Data Records (52, 2 pages)
To hit pictures for Imperial and Eldar Jet Bikes.
Genestealer Invasion (57, 5 pages)
Missions for Space Hulk and the expansions. These can be played as a campaign.
Games Workshop Oxford Grand Reopening (59, 1 page)
An advert by any other name is still an advert.
Marienburg (64, 9 pages)
Another chunk of roleplaying filler. Should I admit I have some of the current 40k roleplaying books? Probably not.
New Releases
- Ork Freebooterz 070683
- Aspect Warriors (extra models) 071572, 071560
Wow, that’s a lot of modelling. Some really good content this month.







